Minecraft Launcher

Main class of CmlLib.Core.

Basic Usage

System.Net.ServicePointManager.DefaultConnectionLimit = 256;

// initialize the launcher
var path = new MinecraftPath();
var launcher = new MinecraftLauncher(path);

// add event handlers
launcher.FileProgressChanged += (sender, args) =>
{
    Console.WriteLine($"Name: {args.Name}");
    Console.WriteLine($"Type: {args.EventType}");
    Console.WriteLine($"Total: {args.TotalTasks}");
    Console.WriteLine($"Progressed: {args.ProgressedTasks}");
};
launcher.ByteProgressChanged += (sender, args) =>
{
    Console.WriteLine($"{args.ProgressedBytes} bytes / {args.TotalBytes} bytes");
};

// get all versions
var versions = await launcher.GetAllVersionsAsync();
foreach (var v in versions)
{
    Console.WriteLine(v.Name);
}

// install and launch the game
await launcher.InstallAsync("1.20.6");
var process = await launcher.BuildProcessAsync("1.20.6", new MLaunchOption
{
    Session = MSession.CreateOfflineSession("Gamer123"),
    MaximumRamMb = 4096
});
process.Start();

Explaination

System.Net.ServicePointManager.DefaultConnectionLimit = 256;

Increase the maximum number of concurrent connections. This code would increase the download speed.

var path = new MinecraftPath();
var launcher = new MinecraftLauncher(path);

Create Minecraft directory structure and initialize launcher instance. You can change the path and directory structure. See Minecraft Path and MinecraftLauncherParameters

launcher.FileProgressChanged += (sender, args) =>
{
    Console.WriteLine($"Name: {args.Name}");
    Console.WriteLine($"Type: {args.EventType}");
    Console.WriteLine($"Total: {args.TotalTasks}");
    Console.WriteLine($"Progressed: {args.ProgressedTasks}");
};
launcher.ByteProgressChanged += (sender, args) =>
{
    Console.WriteLine($"{args.ProgressedBytes} bytes / {args.TotalBytes} bytes");
};

Add event handler. It prints download progress to console. See Event Handling

var versions = await launcher.GetAllVersionsAsync();
foreach (var v in versions)
{
    Console.WriteLine(v.Name);
}

Get all version and print its names. See Versions

await launcher.InstallAsync("1.20.4");
var process = await launcher.BuildProcessAsync("1.20.4", new MLaunchOption
{
    Session = MSession.CreateOfflineSession("Gamer123"),
    MaximumRamMb = 4096
});
process.Start();

Install the game and build the game process and return it. See Launch Options for more launch options.

API References

Methods

ValueTask InstallAndBuildProcessAsync(string versionName, MLaunchOption launchOption, CancellationToken cancellationToken = default)

Install versionName and build process.

Properties

MinecraftPath

Type: MinecraftPath

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